State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on Android in Denmark Q1 2024

Explore the performance of the top 5 real-time strategy apps on Android in Denmark during Q1 2024, with insights on downloads, revenue, and active users trends.

Top 5 Real-Time Strategy Apps on Android in Denmark Q1 2024

In Q1 2024, the real-time strategy genre on Android in Denmark saw notable performances from five leading apps. Based on data from Sensor Tower, here’s a breakdown of their trends in weekly downloads, revenue, and active users.

We Are Warriors! by Lessmore UG showed a dynamic trend in weekly revenue, starting from $44 in early January and peaking at $1.4K by the end of the month. The revenue slightly fluctuated but remained above $500 for the rest of the quarter. Weekly downloads peaked at 3.2K in late January but saw a consistent decline, finishing at 317 by the end of March. Active users mirrored this trend, peaking at 4.5K in January and gradually decreasing to 2.6K by the quarter's end.

Tower War - Tactical Conquest from SayGames Ltd experienced stable weekly revenue, ranging from $120 to $320 throughout the quarter. The app's downloads were initially modest but saw a significant increase towards the end, reaching 999 by the last week of March. Active users displayed steady growth, starting at 3.4K in January and climbing to 3.7K by the end of the quarter.

Mob Control by VOODOO had a consistent revenue stream, averaging around $400 weekly, with slight dips and peaks. Downloads were relatively stable, with a notable increase to 617 and 598 in the last two weeks of March. Active users also showed a positive trend, rising from 949 in mid-February to 1.5K by the quarter's end.

Clash Royale by Supercell maintained strong revenue performance, starting at $3.4K in the first week of January and fluctuating between $1.5K and $3K for the rest of the quarter. Downloads remained steady, averaging around 200 per week. The app sustained a high level of active users, peaking at 20.8K in early February and maintaining around 18K towards the end of March.

LUDUS - Merge Arena PvP from Mergegames LTD had modest revenue, with a low point of $27 in late January and a peak of $403 by the end of March. Downloads were low throughout the quarter, peaking at 456 in late January. Active users showed a similar trend, with a peak of 557 in early February and a gradual decline to 357 by the end of the quarter.

For more insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024